![]() Each character strongly represents their unique playstyle, which makes Roguebook feel immediately accessible. The ponderous, small turtle-person has a deck full of card draw, spell manipulation, and protection. Based on design alone, the furious-looking Seifer hints at what his deck will contain: cards that have a Rage mechanic based on damage he takes during combat. ![]() Something that Roguebook immediately gets right is in expressing what type of gameplay each hero offers. The game is quite light on story, and its characters are broad strokes fantasy archetypes, though their designs are compelling and memorable. Roguebook follows a collection of heroes who have been trapped in the titular Roguebook. While it stumbles in places and technological issues prevent it from being a completely smooth experience, the core of the game has both charm and depth. Developed as a collaboration between the studio and Magic: The Gathering creator Richard Garfield, Roguebook is much closer to the latter's most famous creation than some more recent misses like Artifact. Each level grants access to new relics, gems and encounters, but also spawns tougher enemies.Roguebook is a roguelike deckbuilder from Faeria developer Abrakam Entertainment S.A. 20 difficulty levels – Defeat the final boss to unlock the Epilogue level.Level up your heroes to unlock new cards. ![]()
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