![]() Similarly picking up magic sand glasses and rings of invincibility sounds more fun than the overused time detonator or the moth ridden bullet prove vest. Donning your necromancer gloves, while hearing them charge up, just has a lot more style than getting out your crowbar or starting up your chainsaw. For as much as your arsenal might act like the usual FPS setup, turning them into a fantasy equivalent at least makes them feel different. Yet it is exactly the ammo counter, or to be more precisely what it keeps track off, that makes things a lot more interesting. In the end it seems like it does not really matter who is fighting whom for whatever reason, all that counts is your health and ammo bar. Some serpent riders have set out to destroy the world, you are the sole survivor and … well, you know where this is headed: The good old boss fight after you committed mass genocide to an army of clones. Sadly, as original as the used medieval fantasy scenario might be for this kind of game, from a story point of view it is a bit underused, since there is almost no plot to speak of. Or how many first person shooters do you know that are set in a fantasy world? But as much as this might sound like going with the flow, actually the setting they used is still highly unusual. ![]() Considering that this was at the rise of the first person shooter this might not have come as a surprise. The role playing was heavily toned down, while the action felt a lot like in a shooter already.Īnd finally came Heretic which fully abandoned the stat crunching and went all out to be a pure action game. After that came Shadow Caster, which was a bit more original, so you might not even notice that it is actually based on the same engine as Wolfenstein 3D. The one outstanding thing about it is the highly creative monster design. It is also their final step away from developing the genre standard, namely role playing games, to more uncommon first person shooters.įor their first game, Black Crypt, they had decided to do a Dungeon Master clone, that stayed very close to the original and plays like a typical fantasy role playing game of its time. Like the other two its engine borrows quite heavily from another game (in this case Doom), while offering a very unique and creative setting. Heretic is Raven Software's third attempt at the fantasy genre. Views: 13106 Screenshots Review by Herr M. Four sick individuals can wreak havoc via network, two by modem.Theme: Fighting / Multiplayer / Sword & Sorcery.Track down powerful artifacts and cast wicked spells.Pillage your way through earthquakes, crumbling bridges and fog.Wield superhuman powers and lethal weapons. ![]() Separated upon entering the mystical portal, the three are forced to attempt on their own what they had hoped to do together: find Korax's stronghold, destroy him and restore order in the physical world. Now these brave souls have sworn to crush the evil regime that threatens to destroy the world forever. Only three humans &endash a warrior, a mage and a cleric &endash have escaped the leaders' vicious spell. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. One such dimension is the decaying world where Hexen takes place. While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions.
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